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StepFun's Step 5 Preview: a 600B MoE model for agents, weights due 15 October
StepFun launched Step 5 Preview, a sparse Mixture-of-Experts model with a 1M-token context aimed at agent workloads. Open weights are promised for 15 October, not out yet.
StepFun has launched Step 5 Preview, a sparse Mixture-of-Experts model aimed at long-horizon agent work such as coding, financial analysis and professional knowledge tasks. The model is available now through StepFun's API; the company says open weights will follow on 15 October.

Architecture and scale
StepFun describes Step 5 Preview as roughly 600 billion total parameters with about 27 billion active per token, built on a 92-layer narrow-deep transformer rather than a wider network, which the company argues gives longer reasoning paths during long-context processing. It supports a one-million-token context window and takes both text and image input. Training reportedly relied on on-policy long-horizon reinforcement learning with techniques such as speculative decoding and FP8 MoE compute to speed up the process -- details that come from StepFun's own release material.
Benchmarks and pricing
According to Artificial Analysis, Step 5 Preview scores around 44 on its Intelligence Index, roughly matching Kimi K3 (max) and about one point behind GLM-5.3 and Qwen3.8 Max. The same benchmark source has it performing well on Humanity's Last Exam and CritPt physics questions, but trailing peers on agentic benchmarks such as GDPval-AA and Terminal-Bench 4.0, with a reported 43% hallucination rate. StepFun's listed API pricing is about $1 per million input tokens and $2.70 per million output tokens, with roughly 100 tokens per second of output -- notably cheap relative to comparable frontier-adjacent models, though these are list prices rather than audited unit economics.
Open weights are not here yet
As of publication, StepFun's Hugging Face repository for the model contains only a placeholder file, with no weights, license or model card. The company has committed to an open release on 15 October; once available, self-hosting the full model will need roughly 1.2 terabytes of memory in BF16 before accounting for KV cache, meaning multi-GPU server hardware rather than a single workstation.
Treat the benchmark and cost figures above as vendor- and third-party-reported until independent testing confirms them, and treat the 15 October open-weight date as StepFun's stated plan rather than a guaranteed release.
Sources: MarkTechPost, Pandaily.